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3D ARTIST and MULTIMEDIA SPECIALIST

Jorge Gutierrez

With over 25 years of professional experience, I specialize in crafting high-performance 3D content for AAA games, military simulations, and immersive training environments. My work spans iconic titles like Forza Motorsport, BloodRayne, and a wide range of defense and aerospace projects including the F-35 JSF, P-8A, and MV-22 Osprey.

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Whether modeling high-fidelity vehicles, optimizing low-poly assets for real-time engines, or building interactive environments in Unity and Unreal, I bring a deep technical skillset and a passion for precision. I’ve collaborated with industry leaders like Microsoft, Lockheed Martin, and Cubic, delivering production-ready assets that meet both artistic and engineering standards.

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This portfolio showcases a cross-section of my work—from simulation-ready military components to stylized characters and game environments. Always evolving, I continue to sharpen my skills through advanced training on platforms like Udemy and LinkedIn Learning.

3D ARTIST and Media Specialist

Check out my highlights, or view my overall Portfolio!

PROJECT HIGHLIGHTS

Forza Motorsport

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AAA GAME STUDIO

Working at Keywords, creating high-fidelity vehicles for one of the industry’s most respected racing franchises. Working within a proprietary AAA pipeline, I optimized models for performance and visual quality, adhering to strict LOD, PBR, and asset integration standards

Lockheed Martin

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DEFENSE PROJECT

Throughout my career, I have contributed to simulation and training programs for platforms such as the Sailor 2025, F-35, CH-47D Chinook, MV-22 Osprey, and P-8A, collaborating with multidisciplinary teams to develop accurate, real-time 3D models for Unity- and Unreal-based systems. 

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